Dashed Expectations

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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 07, 2016 9:40 am 
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Image It's been brought to my attention, from various different sources, that this fan remake of Metroid II has actually launched! I distinctly remember this one popping up and giving us a demo around 2009 but didn't really think much of it until, just in time for Metroid's 30th Anniversary, news broke out that the game is finished and ready to play for anyone!

You can download it right here!

I've already played about an hour in and just met up with my first Gamma Metroid. Having gone through the original Game Boy version already, there was stuff I remembered, but plenty of surprises as well, such as new boss battles and other such surprises (like a Metroid jump scaring me in a seemingly innocent hallway). Not to mention the AI of the Metroids is very clever while still retaining much of their same original behavior.

Gonna be playing more for sure.


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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 07, 2016 11:28 am 
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This would be great for Nintendo to do, to go alongside Zero Mission. It'd be enough for Metroid's 30th Anniversary actually, or a good sign.

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"See, their morals, their code, it's a bad joke. When the chips are down, these civilized people, they'll eat each other. Dropped at the first sign of trouble. I'm not a monster. I'm just ahead of the curve."


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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 07, 2016 9:59 pm 
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Image I recall reading that they initially planned to remake in on the GBC ala Link's Awakening, but it obviously never got too far. A shame, really. I think Metroid II had some neat ideas but didn't really feel that "Metroid-y" with a real lack of exploration involved. To be fair, the original game was back when the series was still trying to find itself before perfecting the formula with Super.

Nevertheless, this would've been really neat to see released officially. But I'll take what I can get, and at least really dedicated fans are willing to provide what has, so far, been an absolutely excellent remake. Progress says I have about 20 Metroids to go with over 70% completion in 3 hours (so if the game gives endings based on times like before, I've pretty much screwed up getting anything beyond the bog standard ending).

I also need to applaud them for including this room with a Power Bomb Expansion:

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Nice little call forward.

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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 07, 2016 10:23 pm 
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I just saw GameXplain's video on it and knew it would be something you guys would be interested in.


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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 07, 2016 11:07 pm 
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Just a forewarning, Nintendo's already caught on and seems to be trying to take down the fan remake. Better download it fast!

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 Post subject: Re: Gaming Status
PostPosted: Mon Aug 08, 2016 12:21 am 
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FSLAR wrote:
Just a forewarning, Nintendo's already caught on and seems to be trying to take down the fan remake. Better download it fast!

Image Hold on to your hats. There are now claims that these are fake DMCA claims, much like that stint with Tumblr fanart getting claimed. MDb is looking into this tomorrow.

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 Post subject: Re: Gaming Status
PostPosted: Mon Aug 08, 2016 1:47 am 
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The Great B-Man wrote:
FSLAR wrote:
Just a forewarning, Nintendo's already caught on and seems to be trying to take down the fan remake. Better download it fast!

Image Hold on to your hats. There are now claims that these are fake DMCA claims, much like that stint with Tumblr fanart getting claimed. MDb is looking into this tomorrow.
Possibly. But regardless, it shouldn't be that long till nintendo notices at minimum. Hopefully they take note and try to do their own remake.

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 Post subject: Re: Gaming Status
PostPosted: Mon Aug 08, 2016 9:51 am 
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Image And done. Time was 4:30 with 92%, so for a first time through what was basically a new Metroid title, that went very well. A few thoughts:

-Composition was fantastic all around, though Hydro Station was easily the highlight, personally. It's nice that they didn't just remix songs purely from Metroid II since there wasn't much variety when going to different sectors.
-On Normal, it was definitely challenging, but never to the point of being frustrating. Closest I came to death (not including the part where the Power Cell in the Tower blows up since that's scripted) was my first Zeta fight and that was because I was trying to learn its patterns (Zetas from that point on didn't get me even close to the first one, heck even the Omegas didn't pose much of a challenge, surprisngly).
-I appreciate the smarter AI of the Metroids overall. Made their battles a lot more intense. Their sprite work was top notch too (they even made Omega custom, despite Fusion handing them a perfectly fine one).
-The boss fights were all a nice surprise, with some better than others. I didn't really like the ones that handed out nearly impossible to dodge projectiles though
-I love all the little nods to other games, such as finding the area where Samus would get infected by the X, and a few boss fights were definitely inspired by the other games.
-The later part of the game, where you need to fight nothing but 3 more Omegas before reaching the final part, felt kind of dull. To be fair, it wasn't exactly exciting in the original version as well, but considering how much everything else was improved, I wish there was more than a simple long corridor with the occasional branched off path to face an Omega. No more pick ups at that point from what I could see.
-The final boss wasn't really hard, but it definitely felt more fun than the original when you could just cheese it if you knew the trick (though the fight ends exactly how you'd expect it).

Overall, I thoroughly enjoyed myself and am glad to have played it. Haven't had a 2D Metroid since 2004 so it was nice to get something fresh like this. Kudos to the fans for this one!

And now, a few final screens (some spoilers for those who wanna be surprised):


Spoiler: click to show
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It's Serris before the X infected it! Now in its natural habitat. Water wasn't actually in Metroid II, but Fusion implied there was, so now we get to see how Serris thrives.

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The Queen herself. This is what all of Metroid II led up to, and the remake is no different. Fight itself is pretty different though, but a lot of fun.

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...Though the outcome is probably what you'd expect. Reminds me of what Crocomire ends up looking like.

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And there's the Hatchling, the one Metroid Samus couldn't kill. It'll help you get out back to your ship, just like in the original.

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/salute

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Pretty cute artwork, all things considered, I wonder if this is the 3+ hours one...? Assuming there are multiples. As an aside, one nice little touch is that once you beat the game, the sky on the surface of SR388 changes from a daytime setting to night, so this mission took her all day to do.

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...And thus, begins Super Metroid...

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 Post subject: Re: Gaming Status
PostPosted: Fri Aug 12, 2016 1:38 am 
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After putting them off for so long, I've decided to go back to Super Mystery Dungeon and Xenoblade X, and will push myself to finish them.

I promise not to get distracted by Dark Souls and Dragon's Dogma this time.

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 Post subject: Re: Gaming Status
PostPosted: Sun Aug 28, 2016 12:53 pm 
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Image Been replaying Ace Attorney so I can refresh my memory when I get down to trying out Spirit of Justice (...and Apollo Justice...and Dual Destinies...) and I just realized something...

The first game takes place this year! The proof is in the DL-6 file, since that case was in 2001!

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 Post subject: Re: Gaming Status
PostPosted: Mon Aug 29, 2016 8:29 pm 
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Nioh is brutal!

But also fun.

Mostly brutal, though.

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 Post subject: Re: Gaming Status
PostPosted: Mon Sep 05, 2016 11:19 am 
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Image Trying out Seasons after Fall, a game released just yesterday on PC. Puzzle platformer, though this one has a very pretty watercolor-like art style.

You play a fox (or rather, a "Seed" possessing a fox) as you run around the Forest gaining the power to change the seasons and to solve just what is wrong with it. I've hit the point where I got all four seasons now and there seems to be quite a bit of mystery behind all of this that I'm eager to find out. Think of it as kinda like Oracle of Seasons minus the Zelda bits.

It's a very tranquil game. No enemies or danger. Just you, a fox, and your wits.

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 Post subject: Re: Gaming Status
PostPosted: Sat Sep 17, 2016 12:57 pm 
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Recently got Witcher 3. I'm still getting used to it, so I can't make a good judgement on it quite yet. Hopefully it clicks for me as time goes on.

On a side note, I got a trophy called "Fist of the South Star". Someone at CD Projekt Red has very good taste in anime/manga.

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 Post subject: Re: Gaming Status
PostPosted: Wed Dec 14, 2016 11:56 am 
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Image Backer codes of Shantae Half-Genie Hero have started going out, with the Wii U ones out now. This is actually a week before official release.

I know this, of course, because I got mine and played it and loved it!

It is certainly a bit more linear compared to past games with different areas split up like levels as opposed to having a large overworld. But the gameplay is classic Shantae through and through. Hair whipping, magic attacks, animal transformations, and secrets hiding everywhere, requiring you to return to previously explored areas in order to 100% it.

I didn't, though I don't think it was because I didn't find everything. I didn't buy everything, though, so that might have been the issue. Took just under 6 hours all on my own.

And then I got to see my name in the credits and squeed! I actually contributed to something I am satisfied with!

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 Post subject: Re: Gaming Status
PostPosted: Thu Dec 29, 2016 10:07 am 
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Image So, decided to bite down and get Odin Sphere Leifthrasir on PS3.

Why that? Well, it's the only one I have that can play it.

Now, initially, I did want to get it on PS4, so I delayed it to get the surperior version. Had the game had Cross-Buy, this would have been a non-issue, but for whatever reason, it does not. Cross Save, yes, but not Cross Buy.

However, certain things have occurred that have delayed a PS4 purchase, and with the Switch not far off, I began to wonder if it is really worth it.

So that's what led me hear. I looked up to see if there were any significant performance differences, and aside from some dropped frames in very situational areas, the two are pretty identical, so I finally went ahead with it.

When I heard of the more rifined combat style closer to that of Muramasa, I was immediately intrigued. I really enjoyed Muramasa, but had a harder time getting into Odin Sphere when I got the PS2 version. Having played Leifthrasir, I have been enjoying it much more.

I just finished Cornelius's story and am eager to see the rest of this title. It's been quite fun thus far.

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 Post subject: Re: Gaming Status
PostPosted: Sun Jan 08, 2017 5:42 pm 
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FFXV is pretty good.

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 Post subject: Re: Gaming Status
PostPosted: Thu Jan 19, 2017 6:29 am 
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Image While I still don't have my own PS4, I do happen to know someone who did, so we and another group of like minded individuals managed to finally give Jackbox Party Pack 3 a try. I always love these, so let's see how this one stands up.

The games are: Quiplash 2, Trivia Murder Party, Guesspionage, Fakin' It, and Tee K.O.

-Quiplash 2
It's more Quiplash, which means it comes with the same pros and cons as the original, with the biggest con, of course, being that if your party is too small and/or you are not playing over Twitch/YouTube, this really isn't worth playing. I do appreciate the change in The Last Lash being more than just a question (in my run's case, we had to finish up a one panel comic strip) but it wasn't enough to save it. I know there is potential for Quiplash to be great, I see it online all the time. But for my own personal experiences, it isn't worth it.

-Trivia Murder Party
It's no You Don't Know Jack, but this will do. It's a trivia quiz show where obscure knowledge can help win you lots of cash, but it comes with a nasty twist: Get answers wrong, and our Jigsaw-esque narrator will kill you. But, he does give you a fair chance by letting you play a random mini-game first. For example, in Chalice, all the players who got the answer right must dip poison into one of four chalices, while everyone who got it wrong must drink a chalice without knowing what's in it. Drink the poison, and you're dead. But don't fret, as being dead doesn't mean it's over, since at the very end of the game, the lone surviving player must now make his/her way to the exit by answer more questions, but the ghosts of the other players will be following them, attempting to steal their body for themselves and escape instead. This final round actually gets super tense, even if everything in it boils down to True or False, but it made for a good time. Murder has never been so fun! Fun fact: This is the token "You can play with just 1 Player" game that ever Jackbox Party Pack comes with. (The previous ones were You Don't Know Jack 2014, and Bomb Corp)

-Guesspionage
Fairly simple premise with an even simpler design. You are all contestants in a survey guessing type game where you must guess what percentage of the people surveyed by Jackbox did what thing (such as drink chocolate milk in the last year, or never buy popcorn at a movie theatre). Every one takes turns in the hot seat and making a bold prediction of what percentage of people said that specific fact. Everyone else then must guess if the answer is going to be higher or lower than what the hot seat player guessed. The closer the hot seat player is to the actual answer, the more points they get, maxing out at 3,000 for getting it exactly right. Players not in the hot seat who correctly guessed higher or lower get 1,000 each (in Round 2, you can also "double or nothing" it by guessing much higher/lower if you think their answer was off by more than 15%). After the hot seat player plays, it then moves on to the next player until everyone gets a shot. The final round is one last guessing game where 9 answers are given for a specific question (such as "What sport would most people like to be professional stars in") and you all have to guess the 3 most popular answers, Family Feud style. The more you get right and the higher that answer is to number one, the more final points you get. For how simple it was, this was surprisingly entertaining. I just wish there was more to it.

-Fakin' It!
I had really high hopes for this. For one, it was hosted by Cookie Masterson of You Don't Know Jack/Fibbage fame, and those were always some of the better ones. On top of that, it did involve actually looking at people in the room, so it seemed far more engaging than most. Basically, it boils down to this: Everyone gets a task on their device (ie. Raise your hand if you have ever talked on your cell phone at a movie) and they must do said task at the sound of "GO!" That is, everyone...except for one. This is the Faker and they must try to blend in with the crowd to avoid suspicion. After the task is done, everyone votes on who they think the Faker is, whilst the Faker tries to dissuade them and convince everyone else that someone else is the Faker. If the Faker escapes, they get points. If the Faker is caught, everyone else gets points, with players getting three chances per category to try to catch the Faker. So wherein does the problem lie? Simple: The questions got too horribly specific. One was about owning a Dave Matthews band CD, which nobody in the place I was playing in did own, not to mention another one was "Getting caught for speeding" when about half the room can't even drive (including me). Thus, the best part of Fakin' It, trying to persuade others into voting someone else, never really happened. The only part that was actually interesting, the last round, has everyone getting questions on their device that they must answer (such as "What do you keep in your refrigerator?") whilst the Faker gets a completely different set of questions that might yield similar responses, but even then, I've seen this idea done better on the flippin' Wii U with Wii Party U! Such a disappointment.

-Tee K.O.
Opposite of Fakin' It, I expected this to be the next Bidiots, an overly complex drawing game with little fun or entertainment. Boy, how wrong I ended up being. The idea of this is that you are trying to design T-Shirts and have them duke it out with other T-Shirts to find the best T-Shirt possible. In order to do so, everyone is asked to draw 3 pictures of whatever they want (though a Suggestion is there if you aren't feeling inspired), with 90 seconds per picture. After that, they are then asked to write out slogans or phrases of whatever they feel like (again, there is a Suggestion button if you can't think of anything witty to write and they can suggest things like "Something you'd see on a park sign") and they have to think of as many as they can (though the narrator suggest roughly 3-4 would be best). Then, your pictures and slogans are shuffled to the other players (and you get theirs) and you must pick your favourite combination of pictures and slogans that you think would win "Best T-Shirt." Then, everyone's choices goes head-to-head against others and everyone votes on which one they like most (even those who's shirts are competing, unlike something like Quiplash where you can't vote if your answer was on there). After this first fight of T-Shirt fights, you are then asked to draw one more picture and write a few more slogans, and then you must pick out another shirt/slogan combo that is sent to you and have another battle. After that, in the final round, the T-Shirts that were considered the winners from both rounds, go into one final showdown to pick out the ultimate T-Shirt, and the last shirt standing wins! What makes this so wonderful is the absurdity that comes from the combos that people can come up, such as this gem: https://twitter.com/The_Great_B_Man/sta ... 5429692418 Of all the games during the various Party Packs, this one probably got the biggest laughs (the Drawful and Fibbage series were the only other ones I could think of as really laughing hard at). And as an added bonus, you can even order these dumb T-Shirts you made as real products you can wear straight from Jackbox. The one downside is that, because of the nature of the game, this one easily takes the longest so it's not good if you want something quick.


Overall, a good pack. It has about the same value to me as 2 did, which is middling, but what is good is really good. As a tiny thing I'd also like to mention, this is the first Jackbox Party Pack where you can choose your avatar in certain games (specifically Guesspionage and Tee K.O.) which I thought was kind of cute for people who get attached to specific avatars from games (I know I was pretty fond of the yellow face from Quiplash).

Gosh, I really hope these games come to Switch. It would be PERFECT!

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 Post subject: Re: Gaming Status
PostPosted: Thu Jan 26, 2017 8:06 am 
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Image Went through OneShot. Not all that long. Took about 3 hours.

That game is about as meta as all get out. It seems like a simple 2D Adventure game...

...until the game directly talks to you. And addresses you by whatever your username is on your PC.

It just gets more crazy from there, but...I'll leave the discoveries to you. Just keep in mind that, anytime you see a computer in the world...that's when things get...interesting.

--------------------

Continuing on my 2016 Indie-bend, I also tried out Creepy Castle, and it has proven to be very enjoyable. Seemingly inspired by ZX Spectrum, the gameplay is described as an action-RPG, though I feel that term is rather loose compared to how the game plays. It's a 2D sidescroller where movement and sounds is deliberately lo-fi to give that sense that this could totally be played on a handheld. The enemies never move, and in fact, it's more of a turn based system where you two exchange blows until there is a victor (kind of reminds me of Desktop Dungeons in a way). However, just dishing out blows on your own can get pretty boring very quickly, so this is where one of the chief mechanics of the game stands out.

Most fights include a little minigame to try to deal damage. One is a quick-draw kind of scenario where you have to hit the button once the ! lights up, another involves moving a cursor to attack the enemy's face without missing , and so forth. It adds a lot more engagement to what would otherwise be a rather dull fighting mechanic. Light Metroidvania elements too, though nothing major (a few key items you need in order to access areas you couldn't before). Been playing it for the past few days and haven't finished every scenario yet.

Few guest characters, here and there. So far, I've seen: Dr. Fetus, Chica, and Plague Knight.

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 Post subject: Re: Gaming Status
PostPosted: Thu Dec 07, 2017 12:42 am 
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Been playing more Animal Crossing: New Leaf during my lunch breaks at classes, mostly to pay off the surplus Play Coins I've been racking up. Desert Island Escape is a really neato game, I must say. I can see why they chose to implement that game, of all possible minigames, from Amiibo Festival.

Other than that, I've played some Ever Oasis, which is a really charming labor of love, and Miitopia, with McKnackus, Elby, B-Man, Raxy, and DoM all having appeared as members of my party. (I also cast Super Penguin M as the besmirched noble's son, heh.) Hey! Pikmin is also occupying my current library, and I plan to make a review of it sometime, given all the negative press it got when it was announced.

There is something I want to ask you owners of Majora's Mask, though. As someone who is considering getting the game, and has a Nintendo 64 with an Expansion Pak, would it be better for me to just get the original game, or should I bite the bullet and get the remake?


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